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AR and VR Works

With more than 8,000 projects under our belt, we have learnt a few things that AR and VR can help. Here are some of our learnings and the research underpinning the practice.

Improve Test Scores by 29%

If a picture paints a thousand words, a virtual manipulative in AR/VR must be worth even more! This is especially true when the concept is abstract, difficult to illustrate or hard to visualise. Some practical examples:

A) Too Big

B) Too Small

C) Too Complex

D) Too Dangerous

 

Increase Engagement by 87%

When a topic of study is dry, abstract or simply mundane. Adding AR/VR can add much-needed context and relevance which helps increase engagement. Areas that lends itself naturally to this approach are:

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A) Speaking Practice

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B) Reliving History

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D) Visualising Data

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C) Fostering Empathy

 

Boost Recall Accuracy by 25%

Sometimes, the way a message is delivered is remembered more than the message itself. In those cases, AR/VR capture users attention in a manner that improves memory retention and recall rates. It is especially useful for:

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A) Repetitive Tasks

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B) Hands-on Practice

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C) Rote Memorisation

D) Audience Engagement

 
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